package game.scene
{
	import away3d.containers.*;
	import engine.asset.*;
	import engine.graphics.vfx.*;
	import game.graphics.away3d.*;
	import game.messages.gamedata.*;
	import game.messages.inventory.*;
	import game.network.*;
	
	public class RxItemPackageAsset extends RxAsset
	{
		private var m_itemName:String;
		private var m_assetGroup:RxAssetGroup;
		private var m_fetchingItem:Boolean;
		private static var s_assetType:int = -1;
		private static var s_item:RxAssetCSV;
		private static var s_view:View3D;
		
		public function RxItemPackageAsset(param1:String)
		{
			if (s_assetType < 0)
			{
				s_assetType = RxAsset.RegisterType("itempackage", null);
			}
			super(s_assetType);
			this.m_itemName = param1;
		}
		
		public static function Initialize(param1:View3D, param2:RxAssetCSV) : void
		{
			s_view = param1;
			s_item = param2;
		}
	}
}